Proto-mahjong › Chinese classical › Shanghai / Hong Kong new style › Mainland regionals › Sichuan bloody rules
Sichuan bloody rules
Chengdu, 1990s
Sources
The documents this entry rests on, as published. Each can be opened and checked; nothing in this part is anybody’s reading of them.
Mahjong International League. "Brief Introduction to Bloody Mahjong." cross-check checked 2026-09-18
https://mahjong-mil.org/wp-content/uploads/2024/08/Brief_Introduction_to_Bloody_Mahjong-1.pdf
AI summary Rules document for Sichuan Bloody Rules: 108 tiles in three suits, no honours or flowers, the blood-battle continuation after the first win, and the missing-suit requirement.
Only cited here · bibliography #51
Mahjong Pros. "Official Sichuan (SBR) Mahjong Rules." cross-check checked 2026-09-18
https://mahjongpros.com/blogs/mahjong-rules-and-scoring-tables/official-sichuan-sbr-mahjong-rules
AI summary Sichuan Bloody Rules as a playable ruleset: 108 tiles with all honours, flowers, red fives and jokers removed, and the restriction on calling a chow.
Only cited here · bibliography #60
World Mahjong Tour. Sichuan Mahjong Blood Battle tournament rules. cross-check checked 2026-09-18
https://worldmahjongtour.live/tournament-rules-sichuan-mahjong/
AI summary A tournament codification of Sichuan Blood Battle: 108 tiles in three suits, the one-missing-suit requirement, and a three-fan cap intended to reduce luck.
Only cited here · bibliography #61
Sloper, Tom. "FAQ 2b: Identifying a Mah-Jongg Variant." Sloperama. supporting checked 2026-09-18
https://www.sloperama.com/mjfaq/mjfaq02b.html
chart’s note Tile counts, hand sizes, flower handling and scoring for roughly 50 named variants. Primary source for most leaf nodes in this chart.
Also cited on: Chinese archaic, Late Qing style, Chinese pre-classical, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style and 44 more · bibliography #1
Mahjong Wiki. "Mainland Mahjong Overview." mahjong.wikidot.com. canonical
http://mahjong.wikidot.com/rules:mainland-mahjong-overview
chart’s note Cited as the source for individual nodes in the chart's node table. Carries no bibliography or per-claim citations of its own; see the appendix on tracing the wiki.
Also cited on: Guangdong style, Mainland regionals · bibliography #46
Analysis
Written by an AI model from the sources above. It is a reading of them, not a source in its own right: every figure in it points back to a numbered source, and where the two disagree, the source is right.
Assessment
- Confidence
- catalogued listed in a variant catalogue with tile counts and hand sizes, but no rules text verified
- Evidence
- corroborated two or more independent sources agree on the facts that define this variant
Cross-comparison
What each source was read to say, set side by side. The numbers are the sources above.
| Source | Tiles | Hand | Flowers | Scoring | Payout |
|---|---|---|---|---|---|
| [1] | 108 across 3 suits, ranks 1-9, four copies each; no winds, dragons or flowers | — | — | — | — |
| [2] | 108: any set with all honour tiles, flower tiles, red fives and jokers removed, leaving four each of 1-9 in three suits | — | — | — | — |
| [3] | 108 in three suits, Wan, Bing and Tiao | — | — | tournament form caps the multiplier at three fan and adds game scores, explicitly to reduce luck | — |
- [4] Morten Andersen, newsgroup November 2007, on Sichuan style as played in Chengdu: kongs score very well; play continues after the first player goes out and does not stop until three players are mahjong or the wall runs out; penalty for holding all three suits at the end
- [1] MIL 'Brief Introduction to Bloody Mahjong' fetched as PDF; blood-battle continuation and missing-suit requirement
- [2] translates the name as Bloody Battle to the End. A chow cannot be called except for a winning hand, which is narrower than a flat no-chow rule
- [3] describes Blood Battle as one of the most widely recognised and adopted mahjong rulesets within China, and states the one-missing-suit requirement
Reading it
The best-evidenced node in the mainland group: five sources, four of them independent of the chart. All agree on 108 tiles with honours and flowers removed, the one-missing-suit requirement and the continuation of play after the first win. The wiki independently dates the Chengdu adoption to the 1990s, matching the chart. Two sources also qualify the no-chow rule: chows cannot be called from a discard except to complete a winning hand, which is narrower than a flat prohibition.
In the tree
Descends from Mainland regionals, as the source chart draws it.