Hong Kong Hand Scorer
Modern Hong Kong Mahjong — Modern HKOS, one of the 66 rulesets in the tree, scored under the Hong Kong Mahjong Association’s official rules.
points
How to use it
A finished winning hand is dealt every time you open the page. Read it left to right: the concealed tiles first, then the tile the hand was won on, set a little apart, then any sets claimed off another player’s discard, with the claimed tile lying on its side to show who it came from. Nothing sits past the rule: Hong Kong turns no indicator over, and the association’s faan list has no flower item, so there is nothing past the line to read.
Under the board are the facts you cannot read off the tiles: the winds, whether the hand was won by self-draw or off a discard, and how much of it was claimed. Everything the score depends on is shown before the score.
Practising against it
Tick Hide the score until I ask for it and the whole hand stays in view while the faan and the payment are held back behind a button. Work the hand out, then press it and check yourself against the breakdown. It is shown line by line, along with who pays what, since the winner may be paid by one player or by all three.
Tick Time how long I take as well and the clock runs from the deal until you ask for the score. Deal another hand draws a fresh one at any point.
The tile artwork is FluffyStuff’s riichi tile set, released into the public domain under CC0.
The rules are the Hong Kong Mahjong Association’s official rules. The code that deals and scores this hand was written by an AI model from them, and is not itself a source: where a score here disagrees with the rulebook, the rulebook is right.