Mahjong Compendium

Proto-mahjong › Chinese pre-classical

Chinese pre-classical

Mauger, 1915

Sources

Sources

The documents this entry rests on, as published. Each can be opened and checked; nothing in this part is anybody’s reading of them.

  1. Sloper, Tom. "FAQ 2b: Identifying a Mah-Jongg Variant." Sloperama. cross-check checked 2026-09-18

    https://www.sloperama.com/mjfaq/mjfaq02b.html

    chart’s note Tile counts, hand sizes, flower handling and scoring for roughly 50 named variants. Primary source for most leaf nodes in this chart.

    Also cited on: Chinese archaic, Late Qing style, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style, Modern HKOS and 44 more · bibliography #1

  2. Sloper, Tom. "Comparative Analysis of Early Mah-Jongg Forms." Sloperama. canonical checked 2026-09-18

    https://www.sloperama.com/mahjongg/analysis.html

    chart’s note Chinese Archaic, Late Qing and Pre-Classical rule comparisons.

    Also cited on: Chinese archaic, Late Qing style, Hong Kong old style, Japanese classical / arushiiaru · bibliography #4

  3. Mauger, G. E. Les jeux en Chine (1915), text edition by Pierre Palpant, Bibliothèque Chine ancienne (chineancienne.fr), March 2014. cross-check checked 2026-09-24

    https://www.chineancienne.fr/d%C3%A9but-20e-s/mauger-les-jeux-en-chine/

    AI summary Full-text edition of the Persée article with the original page numbers marked. This is the text read for this compendium.

    Only cited here · bibliography #118

  4. Mauger, George Edward. "Quelques considérations sur les jeux en Chine et leur développement synchronique avec celui de l'Empire chinois." Bulletins et Mémoires de la Société d'Anthropologie de Paris, VIe série, tome 6, 1915, pp. 238-281. Persée. cross-check checked 2026-09-24

    https://www.persee.fr/doc/bmsap_0037-8984_1915_num_6_5_8755

    AI summary PRIMARY. The source the chart's node is named for. It includes the rules of 'ma-tchio-p'ai' (麻雀牌), with five worked hands, a points table and a payment example (text pp. 271-277).

    Only cited here · bibliography #117

  5. Stanwick, Michael. "Mahjong(g), Before and After Mahjong(g): Part 2." The Playing-Card 35 (1), 2006; reproduced at themahjongtileset.co.uk. cross-check checked 2026-09-24

    https://www.themahjongtileset.co.uk/tile-set-history/mahjongg-before-and-after-mahjongg-part-2/

    AI summary The 140-piece Sheng Xuanhuai set, known from Dai Yu'an's Gu shui jiu wen (preface 1934), with virtue tiles for the directions, a rank suit and four king tiles.

    Also cited on: Proto-mahjong · bibliography #97

  6. Ebashi Takashi (江橋崇). 「二 一九世紀の中国麻雀牌(プロト・マージャン)」, in 麻雀牌が語る麻雀の歴史. Japan Playing Card Museum (日本かるた文化館), 2018-2023. cross-check checked 2026-09-24

    https://japanplayingcardmuseum.com/mahjongtiles-19thcentury-china/

    AI summary Eleven-page Japanese study of the 19th-century tile sets, drawing on the Chiba Mahjong Museum's collection: the Glover, Himly, Wilkinson, Laufer, Culin and Nagawa sets, plus two 1880s sets not in the English literature (the Ebashi 中發 set and the Noguchi 'court' set). Frames the period as 花麻雀 ('flower sparrow') giving way to Ningbo's 清麻雀 ('plain sparrow'). Pages are cited by number.

    Also cited on: Proto-mahjong, Chinese archaic, Hua ma que, North China flower sparrow · bibliography #111

  7. Depaulis, Thierry and Cofa Tsui. "Evolution of Various Forms of Mahjong (1890-2001)." International Mahjong InfoWeb, archive 205d(3), 2007, updated 2008. cross-check checked 2026-09-24

    https://www.imahjong.com/maiarchives205d_3.html

    AI summary Feature-by-feature chart of the Chinese forms of the game from Wilkinson 1890 to Amy Lo 2001, taking the Late Qing novels as the reference gameplay. Its 1890 column is sourced to Wilkinson's 1925 memorandum.

    Also cited on: Chinese archaic, Late Qing style, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style · bibliography #109

AI-generated

Analysis

Written by an AI model from the sources above. It is a reading of them, not a source in its own right: every figure in it points back to a numbered source, and where the two disagree, the source is right.

Assessment

Confidence
documented a published ruleset or rule description exists and is cited
Evidence
corroborated two or more independent sources agree on the facts that define this variant

Cross-comparison

What each source was read to say, set side by side. The numbers are the sources above.

  • [1] listed as 'Chinese Pre-Classical (pre-WWI, source: Mauger 1915)', matching the chart
  • [2] the 1915 (Mauger) column differs from 1903 (Li) on two hallmarks: East pays and gets double is NO, and settlement between non-winners is YES. Similarity 6 to Li, 6 to Chinese Classical, 2 to HKOS
  • [3] PRIMARY, the set (p. 272): 'ma-tchio-p'ai' has 136 pieces, bone faces dovetailed onto bamboo backs. There are three suits of one to nine, four of each: Tungtze or pingtze 'cakes', Tchantze or saultze 'cords', and Wanza 'myriads'. The aces are special: a decorative circle, a bird for the cords, and the character for myriads. Next come four 'primes spéciales', four of each, shown 'sometimes' as the four directions and 'other times' by the titles duke, marquis, general (or intendant) and minister. Then three 'primes générales', four of each: tsung 'centre' or long 'dragon', fa 'prosperity' or fong 'phoenix', and pae 'white'. Extra blanks are only spares for lost pieces, engraved to match
  • [3] PRIMARY, play (p. 273): four players sit in pairs facing, 'as for whist'. A die decides who begins, and that player is East. The pieces are stacked two high in four lines round an empty square. East takes seven doubles (14 pieces), the others 13. East discards at once. Each player in turn draws from the wall or takes the last discard, and discards face down into the square. The game ends when a player completes his hand
  • [3] PRIMARY, the hand (p. 274): 'Chaque joueur a treize pièces dans la main ; cela fait quatre séries de trois plus un'. A fourteenth piece matches the odd one or completes a set, and 'complète la « base »'. Sets are sequences of three or three of a kind in one suit. Sequences 'ne donnent cependant en elles-mêmes aucun point'
  • [3] PRIMARY, the points table (pp. 272-274). Special primes count only for the player whose seat they belong to: a pair 2; three dealt 8; three drawn 4; four dealt 32; three dealt plus a fourth drawn 16. Three or four of East's own also double his winnings. General primes count for anyone, on the same scale, 'et en plus ils doublent tous les autres points'. Aces and nines count the same, without doubling. Other triplets count 4 if dealt. The base is 10. The 'reste', a single-tile wait, is 2. A one-suit hand is doubled three times. The theoretical maximum is 68 doubled four times = 1,088. Tables usually cap a hand at 300 or 400
  • [3] PRIMARY, the worked hands (pp. 275-276). (1) Three sequences, three aces of myriads and a pair of generals completed by a draw: 8 + 2 + base 10 = 20. (2) Pungs of 5 cakes and 3 cords with a two-sided wait: 4 + 4 + 10 = 18, the wait scoring nothing because it 'pouvait être un de deux'. (3) East with three aces, three East specials and a pung: 8 + 8 + 4 + 10 + 2 = 32, doubled for the East special to 64. (4) Three whites dealt, three prosperity drawn: 8 + 4 + 10 + 2 = 24, doubled for each to 96. (5) A thirteen-tile hand in one suit: 20 × 2 × 2 × 2 = 160
  • [3] PRIMARY, payment (pp. 276-277): 'Celui des quatre joueurs qui sort le premier est le gagnant ; et les trois autres joueurs doivent lui payer les points gagnés sans aucune déduction.' If the others also scored points, 'ils se paient entre eux les différences'. In Mauger's example, the players on 40, 30 and 20 settle 10, 20 and 10 points among themselves. East is not paid or charged double; only his own special primes double his winnings
  • [3] PRIMARY, where it was played (p. 272): the game derives from the 'chung fa p'ai' in the British Museum and at Pennsylvania, and is 'joué partout à Pékin, Shanghai, Suchong, Hankow, en Amérique et en Europe par toutes les classes chinoises instruites'. Mauger had it explained by a friend, and uses 'la terminologie employée dans la province natale de l'ami'
  • [4] the published record: Persée gives the article as Bulletins et Mémoires de la Société d'Anthropologie de Paris, VIe série, tome 6, 1915, pp. 238-281. The Depaulis-Tsui chart cites it as pp. 228-81, with the rules on pp. 271-7
  • [5] context for the source: Mauger (born Jersey 1867, died 1918) gave the talk to the Société on 18 November 1915, printed in 1917. Depaulis infers from the spellings that the informant spoke Hankou-style Mandarin, 'But the sets described may not necessarily be from there'. The one-of-strings is a darting sparrow, and the 6 of myriads in his figure uses 品 'rank' in place of 万
  • [5] the tile pattern and its spread: the court titles for the directions, 龍 and 鳳 for the dragons and the 品 suit are shared with the Sheng Xuanhuai set of c. 1884-92 and with Xu Ke's 1917 account. The Central China sets of 1872-89 have none of them. Stanwick hypothesises a diffusion 'from North to Central China, possibly around the beginning of the 20th century'
  • [6] page 10, the matching object: the Noguchi 'court' set in the Chiba Mahjong Museum (1880s by size and shape) has 公 侯 相 將 for the winds, 龍 and 鳳 for 中 and 發, and a 品 suit. Ebashi reads it as a North China, Beijing pattern, not a court set in the literal sense. He argues the 龍鳳 pattern must post-date the 1870s Ningbo 中發白 triad, because 龍鳳白 only makes sense as a three-dragon group once that triad exists
  • [7] the Depaulis-Tsui chart scores Mauger 1915 against the Late Qing reference game: same on points first then doubling, a bonus for the win, concealed sets rewarded, self-draw poorly rewarded, no discarder-pays-all, few special hands and no flowers. OPPOSITE on payoffs set before the game, on settlement between non-winners (Mauger has it), and on the dealer paying and receiving double (Mauger has not). Region of origin: 'Hankou?'

Reading it

This node now rests on its primary source. Mauger's 1915 article, read here in the Chine ancienne text edition with Persée's page numbers, gives the whole game. It has a 136-tile set, a wall of four lines, 13 held and 14 to go out, and draw-and-discard with the last discard claimable. There is a points table, five worked hands and a payment example. It is recognisably the Late Qing game: 10 for going out, three of a kind scored, sequences worth nothing, doublings for honour sets and for one suit, all three losers paying the winner.

Three things set it apart, and they are what the node stands for. First, a triplet's value turns on whether it was dealt or drawn (8 against 4 for honours and terminals), not on whether it was exposed. Second, the wind tiles count only for the player whose seat they name, and East's own winds double his winnings, but East is not otherwise paid or charged double. Third, losers settle their differences among themselves after paying the winner, which the Late Qing novels do not show. Sloper's 1915 column and the Depaulis-Tsui chart both record the last two differences, and the text bears them out.

The tile set is its own thread. Mauger's winds may be court titles (duke, marquis, general, minister), his dragons may be 龍 and 鳳, and his figure shows 品 for the myriads suit. That northern pattern is attested earlier in the Sheng Xuanhuai set (c. 1884-92) and in the Noguchi set in Chiba. Stanwick and Ebashi both read it as a North China form that spread south. Where Mauger's game itself was played is less clear: he names Beijing, Shanghai, Suzhou and Hankou, and his informant's Mandarin points to Hankou. One small conflict is recorded: the article runs pp. 238-281 in Persée, not the 228-81 the Depaulis-Tsui chart gives.

In the tree

Descends from Proto-mahjong, as the source chart draws it.

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