Proto-mahjong › Chinese classical › Shanghai / Hong Kong new style › Mainland regionals › Tui Dao Hu
Tui Dao Hu
multiple winners
Sources
The documents this entry rests on, as published. Each can be opened and checked; nothing in this part is anybody’s reading of them.
Sloper, Tom. "FAQ 2b: Identifying a Mah-Jongg Variant." Sloperama. supporting checked 2026-09-18
https://www.sloperama.com/mjfaq/mjfaq02b.html
chart’s note Tile counts, hand sizes, flower handling and scoring for roughly 50 named variants. Primary source for most leaf nodes in this chart.
Also cited on: Chinese archaic, Late Qing style, Chinese pre-classical, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style and 44 more · bibliography #1
maque.games. "Tui Dao Hu." canonical checked 2026-09-18
https://web.archive.org/web/20241013165700/https://maque.games/post/323/
chart’s note Twelve ways of going out; more than one player may win. The domain no longer serves this post — it now returns a placeholder — so the link is to the Wayback Machine capture of 13 October 2024.
Only cited here · bibliography #24
Wikipedia. "Scoring in Mahjong." cross-check checked 2026-09-18
https://en.wikipedia.org/wiki/Scoring_in_Mahjong
AI summary Comparative scoring across Hong Kong, Chinese Classical and Taiwanese systems, including the range of minimum-point conventions and the Mandarin and Cantonese terms for a scoreless hand.
Also cited on: Chinese classical, Modern HKOS, Taiwanese style, Zung Jung · bibliography #55
Analysis
Written by an AI model from the sources above. It is a reading of them, not a source in its own right: every figure in it points back to a numbered source, and where the two disagree, the source is right.
Assessment
- Confidence
- single-informant the whole entry rests on one report from one person
- Evidence
- conflicting sources disagree materially, or one source contradicts itself
Cross-comparison
What each source was read to say, set side by side. The numbers are the sources above.
| Source | Tiles | Hand | Flowers | Scoring | Payout |
|---|---|---|---|---|---|
| [1] | unknown; unknown whether flowers are used | presumed 13, out on 14 | — | not clearly defined at maque.games; kongs may add points | — |
- [1] twelve ways of going out; more than one player can win; tip from Joe S., 16 January 2021
- [2] maque.games page reachable only through the Wayback Machine from this environment; brief English description
- [3] MEANING CONFLICT: gives 推倒胡 (tui dao hu) as the Mandarin term for a SCORELESS HAND, the Cantonese equivalent being 雞糊 (gai wu), in a passage about variants where scoreless hands are permitted. That is a general scoring term, not the name of a regional variant
Reading it
The name may not denote a variant at all. Wikipedia gives 推倒胡 as the ordinary Mandarin term for a scoreless or chicken hand, paired with Cantonese 雞糊, in a discussion of variants that allow such hands to win. Sloperama, working from the same maque.games page, guessed the meaning as 'push down hu' and recorded a variant with twelve ways of going out and multiple winners. Both can be true, since a ruleset can be named after the scoreless hand it permits, but the chart presents as a distinct regional style what at least one source treats as a common noun. Everything else about the node remains unknown: no tile count, no hand size, no scoring.
In the tree
Descends from Mainland regionals, as the source chart draws it.
Caveat from the source chart
Rests on a single informant report.